| 19 Feb 2009 |
TERRAIN DETAILS BROKEN GROUND
No War Machines / Mounted must stop may not battle / Max 2 Dice CC in/out FOREST
All must stop/ Only Green Inf + Warrior may battle that turn / Max 2 dice CC in/out. Max 1 dice Range in / Block LOS HILL
Max 2 Dice CC uphill / Inf Max 3 dice CC downhill / Cav Max 2 dice CC downhill / Blocks LOS SEACOAST
Impassable , must be deployed on a table edge RIVER
All must stop / Max 2 Dice CC in/out / Max 1 Die Ranged CC out MARSH
All must stop, roll 1 die for a block loss (also leader loss). No war machine RAMPART
Defender may ignore 1 sword and 1 flag if rampart between them and attacker CAMP
Defender may ignore 1 sword and 1 flag. (not Mounted units). Roll 1 less dice when CC out
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| Last Updated on Thursday, 26 March 2009 12:06 |

