Home Rules
12 | 03 | 2010
Main Menu
Rules
Variants



Visitors

Today: 130
Yesterday: 157
This Week: 643
Last Week: 1121
This Month: 1764
Last Month: 5277
Total: 58927


JoomlaWatch Stats 1.2.9 by Matej Koval
Rules
  • Base Game   ( 19 Articles )

    The Commands & Colors: Ancients game system allows players to effectively portray epic engagements of ancient history.

    The battles, showcased in the scenario section, focus on the historical deployment of forces and important terrain features on the scale of the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent a legion of soldiers, while in other scenarios a unit may represent just a few brave warriors.
    The Command card system drives movement, creates ‘fog of war’, and presents players with many interesting challenges and opportunities, while the battle dice resolve combat quickly and efficiently. The battlefield tactics you will need to execute to gain victory conform remarkably well to the strengths and limitations of the various ancient unit types, their weapons, the terrain, and history.
    In this core game of the series, we focus on battles involving Rome and Carthage and a few additional scenarios that pit Carthage against other historic enemies. Additional expansion modules will be forthcoming. You will need this game in order to play any of the expansions.

    Welcome and Enjoy!
    Richard Borg

  • Expansion 1   ( 4 Articles )
    In this first expansion, we focus on battles involving the Greeks and their rivals and enemies to the east—the Persians, Scythians and Indians. Additional battles are provided to allow you to pit the Greeks of Pyrrhus against the Roman army from the core game. You can also use the Greeks from this expansion instead of the Romans from the core game to fight against the Carthaginians in the battles of Akragas and Crimissos River. Additional expansion modules will be forthcoming. You will need the Commands and Colors: Ancients core game in order to play this expansion.

    Welcome and Enjoy!
    Richard Borg

    Cover1.png
  • Expansion 2   ( 6 Articles )
    In this second expansion, we focus on 23 Roman battles from 225 BC to 51AD, involving the Barbarian armies of Gaul, early Germans, slave uprisings against Rome (including the famed Spartacus), plus some of Caesar’s Gallic battles and his invasions of Britain. You do need the Commands & Colors: Ancients core game in order to play this expansion.

    Welcome and Enjoy!
    Richard Borg

    Cover2.png
  • Expansion 3   ( 5 Articles )
    In this third expansion, we focus on 19 Roman battles from 82 BC to 45 BC, involving the exploits of Quintus Sertorius in Spain, battles from the second Roman Civil War, and more of Caesar’s engagements against the barbarian tribes of Gaul and Germany. In addition to these standard battles, you will find 4 Epic Ancient battles and all the rules needed to conduct a Commands & Colors: Epic Ancients battle which uses two maps and offers larger scale battles. You will need the Commands & Colors: Ancients core game, plus Commands and Colors Ancients Expansion #2 in order to play the standard battles in this expansion. One battle uses blocks from Expansion number one, but other blocks may be used if this expansion is not available. You will need the Commands & Colors: Ancients core game, plus Commands and Colors Ancients Expansions #1 and 2 in order to play the epic battles in this expansion.

    Welcome and Enjoy!
    Richard Borg

    Cover3.png
  • Expansion 4   ( 8 Articles )

    In this expansion we have taken the opportunity to present a number of Roman battles that we did not have room to include in prior expansions including scenarios in Britain, battles of the Second Triumvirate, and scenarios from the Roman conflicts against the Parthian Empire, Teutonic Barbarians, and the internal turmoil of the frequent struggles for power until Constantine becomes the undisputed Roman Emperor around 325 AD.

    The Imperial Rome expansion is packed full of new concepts and new units: heavy cataphract cavalry, baggage wagons, wagon laagers, massed units of horse archers, light infantry tossing caltrops, plus our new Para Bellum system for fighting a series of battles... and more. Each of these additions works within the confines of the original system rules, with only slight modifications to reflect historical abilities and importance. Experienced players will have no trouble learning the few new special units and rule concepts.

    Again, Welcome and Enjoy!
    Richard Borg

    Important: The scenarios in this system assume that players own all the previous expansions. If you do not own all the expansions, you can “transplant” most of the scenarios using different armies than those depicted, although this will lose some of the historical and visual appeal.


  • Expansion 5   ( 4 Articles )

    Commands & Colors: Epic Ancients II is the fifth expansion for the Commands & Colors: Ancients game.

    Commands & Colors: Epic Ancients II - allows players the opportunity to fight historical ancient battles on an Epic scale. The Command & Colors: Epic Ancient II rules have undergone a slight modification to increase player involvement, providing additional depth without adding complexity. The new 100 card Epic Command deck makes the play of Command cards straightforward, with direction and important information right on each card. This will help new players grasp game play more quickly while providing experienced players more control and a very challenging competition.

    The Commands & Colors: Epic Ancients II game allows up to eight friends to experience the competitive fun of a large sized ancients battle, but we know many have enjoyed Epic Ancients as a two-player game, even though the battles last longer than a single map Commands & Colors (CCA) game.

    Try it both ways and see how you like it!


  • Units   ( 19 Articles )

    After reading loads of thread on BGG about "how to best use a single unit", I've decided to group some common strategies for easier reading (insted of scrolling up and down in some puzzled thread).
    Here you will find Units detailed statistics wit some strategy guidelines.

    Some BGG thread reference:
    http://www.boardgamegeek.com/thread/170639
    http://www.boardgamegeek.com/thread/347760
    http://www.boardgamegeek.com/thread/105565
    http://www.boardgamegeek.com/thread/394569

  • FAQs   ( 14 Articles )

    FREQUENTLY ASKED QUESTIONS

    If you are searching for some clarifications about the rules, let's have a look at these FAQs.

    If you can't find the answer over here you could try posting your question in the FORUM.