Home Units Light Sling Infantry (LS)
10 | 02 | 2012
Light Sling Infantry (LS) Print E-mail
( 3 Votes )
Written by Alessandro Crespi   

09

Apr

2009

Base Game
Expansion 1
Expansion 2
Exp4 Exp6

Roman

Carthaginian Greek Eastern Kingdoms Marian Roman Barbarian


1 (+1)
3
1
2 (+1)
1 (+1)
2
5 2

 

Class
Light
Move 2
Fire Range
3
Fire Dice
Hold: 2  /  Move: 1
Close Combat
may
CC Dice
2
Ignore 1 flag if supported
CC Special
no sword hit
Evade CC
may
Momentum advance
Retreat
2
Special Rules
-

 


STRATEGY

  • These are weak units (same as bow infantry). Their one advantage is that they have the longest range.
  • Keep your distance and take cover in forest and broken ground.
  • Always evade if engaged in Close Combat.
  • Bows and Slings are sometimes useful for masking medium and heavy infantry from missile fire, as they move into action. Obviously their best function is to rain missiles on the heaviest units with the fewest blocks.
Last Updated on Tuesday, 24 January 2012 16:30
 

By A Web Design