Total Plays 8 - Last played by Tuscan Centurion on 2011-10-11
| 09 May 2008 |
Silarus 71 BCSlave Army vs RomansHistorical Background
War CouncilRoman Army Victory Special Rules • Because Pompey’s army is advancing on the army of Spartacus from the rear, any Slave unit that is forced to retreat from the last row of the battlefield (where it would normally lose one block per retreat hex) will simply lose the entire unit, not just one block per each remaining retreat hex. This rule applies if the unit occupies a last row hex and is forced to retreat, or if it retreats into a last row hex with additional retreat hexes remaining. Eliminate the unit immediately and award the Roman player a Victory Banner. • Marius Legions Rule is in effect. • ‘I Am Spartacus’ Slave player rule is in effect. |
| Last Updated on Thursday, 15 July 2010 12:49 |
|
Re:214 Silarus (71 BC)
Aug 05 2011 12:33:31 Yes, with 18 v 20 units you would think at least 7 banners?
|
#1149 |
|
Re:214 Silarus (71 BC)
Aug 03 2011 04:22:12 This one's a lot of fun. Almost an Epic-sized game. I wonder why it's only six banners? With the two huge armies, eight seems correct.
I've seen two Spartacus victories - one two-player and one solo. They seem to have all they need with plenty of troops and a great defensive position on the hills. It's literally an uphill battle for the Romans. |
#1148 |
|
Re:214 Silarus (71 BC)
Jun 15 2011 00:23:32 Played a close one of this with Badger last night. His slaves won 6-5 leaving our play through of the Serville war at a narow Roman victory.
I underestimated the effect that attacking uphill would have on my Roman Legions since this is our first battle where it has been significant. One more Serville battle to go. Phill |
#1103 |
Discuss this item on the forums. (3 posts)


