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221 Teutoburger Wald P2 (9 AD) Print E-mail
( 1 Vote )
40 %
Record a victory for BOTTOM ARMY 60 %
Total Plays 5 - Last played by Bobble Hat on 2011-12-28
Written by GMT Games   

13

May

2008

Teutoburger Wald: Fortified Camp 9 AD

Germanic Tribes vs Romans

Historical Background
Throughout the first day of battle, German attacks had harassed the disjointed Roman column as they struggled along. That night Varus’ men constructed a fortified camp knowing that Arminius would not dare assault a well-manned prepared position. The Romans were still in dire straits. Lacking provisions, they had but two choices - remain and starve, or face the prospect of death fighting their way out. Varus chose to fight. On the second day, even though the Germans no longer had the element of surprise, the constricted terrain still put the Romans at a severe disadvantage. By day’s end, 13,000 Romans and auxiliaries lay dead in the Teutoburger wilderness when the column broke out of the dense forest. Once again the Roman soldiers built their camp. The 7000 or so survivors must have known that it would be their last. Varus, it is written, knew the end was near and took his life. Numonius Vala rallied the remnants of the cavalry and attempted a breakout the next morning. The Germans were waiting, and all were slaughtered. The Roman foot soldiers that remained fought on, and a handful of reduced cohorts managed to slip through the German lines. Over 15,000 Romans had fallen, and the news of the disaster profoundly affected Caesar Augustus, who cried for days on end, “Varus, where are my legions?” A series of expeditions would be launched to recover the three lost legionary eagles. The three destroyed legions, the 17th, 18th, and 19th, were never rebuilt, and remained forever disgraced.
The stage is set. The battle lines are drawn and you are in command. The rest is history.

War Council

Germanic Tribes
• Leader: Arminius
• 5 Command Cards
• Move First

Roman Army
• Leader: Vala
• 4 Command Cards

Victory
6 Banners

Special Rules
• A German unit that captures (occupies) a Roman camp hex gains two Victory Banners. Remove the camp hex at the start of the German player’s turn and gain the Victory Banners.

• A Roman unit the exits off the German side of the battlefield, counts as one Victory Banner. The unit is removed from play.

• Marius Legions Rule is in effect.

Last Updated on Thursday, 15 July 2010 12:52
 
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