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JoomlaWatch Stats 1.2.9 by Matej Koval
306 Bibracte (58 BC) Print E-mail
( 2 Votes )
0 %
Record a victory for BOTTOM ARMY 100 %
Total Plays 5 - Last played by Bobble Hat on 2012-01-14
Written by GMT Games   

13

May

2008

Bibracte 58 BC

Helvetii vs Romans

Historical Background
Gaius Julius Caesar, an ambitious Roman noble, had entered into a political alliance with Gnaeus Pompey and Marcus Licinius Crassus, which became known as the “First Triumvirate.” Caesar used these connections to obtain an appointment as proconsul for Gaul. As Caesar arrived to govern his province, the Helvetii were migrating from what is now Switzerland into Gaul to find new lands. Caesar surprised and defeated one detachment of the Helvetii. He then doggedly followed but avoided conflict with the main body, as he was badly outnumbered by the barbarians and needed to find an advantageous position for a decisive battle. After a fortnight, Roman supplies were running short and Caesar fell back toward Bibracte to replenish. The Helvetii followed and formed for battle against the Romans. Caesar withdrew and formed his six legions on a nearby range of hills – his four veteran legions in front, and his two newly raised legions in the rear. The Helvetii charged forward and were met by a shower of pila. The Romans then counter charged downhill with swords drawn. The disorganized barbarians started to fall back when allied Boii and Tulingi tribesmen marched forward and gave the retiring Helvetii the heart to continue. Caesar again led his legions forward against the combined tribes, and they fled in disorder back to their camp. During the night Caesar attacked the enemy camp and completed the rout. The next day, envoys from the tribes offered to surrender and Caesar ordered them to return to their own lands, knowing that if their former country were left unpopulated, hostile Germanic tribes would fill the vacuum.
The stage is set. The battle lines are drawn and you are in command. The rest is history.

War Council

Helvetii
• Leader: Various Tribal Chiefs
• 4 Command Cards
• Move First

Roman Army
• Leader: Julius Caesar
• 6 Command Cards

Victory
7 Banners

Special Rules
• Julian Legions Rule is in effect.
• Julius Caesar Rule is in effect.
• The two Roman auxilia units in the Roman camp hexes represent the new recruits ordered to stay behind. These units cannot move or advance out of those hexes. They may, however, engage in ranged combat, close combat or battle back when attacked.
• When a friendly unit occupies an enemy camp hex at the start of that player’s turn, the player gains one Victory Banner that cannot be lost. Remove the camp terrain tile hex and collect the Victory Banner before playing a Command card.

Last Updated on Thursday, 15 July 2010 14:07
 
Discuss (3 posts)
Re:306 Bibracte (58 BC)
Aug 23 2010 11:48:21
Aha, that's it. In Marian Legion scenarios they need special unit rules but not under Julian Legion rules.

Thanks,

Phill
#938
Re:306 Bibracte (58 BC)
Aug 23 2010 03:44:20
NRBH - but I think Expansion 4 helps clarify that by making all Medium and Heavy Infantry under Julian Rules able to move 2 hexes (and not battle) - which I think is all the 10th Legion lets you do.
#937
306 Bibracte (58 BC)
Aug 15 2010 01:15:23
Looking at this scenario I wonder if it's supposed to have the Tenth Legion rules in it's Special Rules section.
They are labelled on the map.

Phill
#933

Discuss this item on the forums. (3 posts)

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