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JD41 Malayaketu (317 BC) Print E-mail
( 2 Votes )
75 %
Record a victory for BOTTOM ARMY 25 %
Total Plays 4 - Last played by The Admiral on 2011-07-13
Written by Jim Duncan   

03

Feb

2009

MALAYAKETU - 317 BC

Mauryan vs Rebel

Historical Background
"This scenario is based on events from the play Mudrarakshasa (9th century CE), which was 'probably based on events which actually occurred' (according to Bhargava, at least). And it gives us an excellent opportunity to introduce the Indian military camp to the game.
The politival background is certainly plausible. Having won power with the help of independent tribes and principalities, Chandragupta promptly evades the pre-war promises he made them. Betrayed, the tribal chieftains rise against Chandragupta. The revolt is led by the son of Parvataka, named Malayaketu, with the help of five other chiefs and an ex-minister of the Nanda regime named Rakshasa.
Chanakya gets to work, employing 'other political means' against the rebels, e.g. he has several of Malayaketu's allies poisoned and uses guile to sow dissension among the tribes. weakened, the rebels are then attacked in camp, at night.
HISTORICAL NOTE: The sources suggest that this was a Chanakya-only affair, and probably too politically 'hot' for Chandragupta to get tainted with. So we've put Chanakya in command..."
(From the GBOH Chandragupta module by Stephen R. Welch).
The stage is set. The battle lines are drawn and you are in command. Can you change history?

War Council

Mauryan Army
Leader: Chanakya
Take 5 Command cards
Move 1st

Rebel Army
Leader: Malayaketu
Take 4 Command cards

Victory
6 Banners

Special Rules
The river is fordable.

The blank board section, including half hexes, is not in play. Cards for this section may be used for one of the other sections when played.

Night Rules - missile fire has a maximum range of 2 hexes and the Rally order only effects units stacked with a leader.

Surprise - on the first Mauryan turn that players attacks gain +1 combat dice and the Nandans will battle back with -1 dice, and may not use "First Stike".

The Mauryan player gains a victory banner for each camp hex that one of his/her units currently occupies.

 

These scenarios are based on the excellent GBOH Chandragupta module by Stephen Welch.

Original PDF: icon click here to download Jim Duncan maps/scenarios (JDxx)

Read more notes/rules HERE.

 

Last Updated on Wednesday, 03 February 2010 10:19
 
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Other battles in Battles of the Mauryan Empire (322-185 BC)

Great Battles of the Mauryan Empire (scenario notes)
JD35 Pataliputra (319 BC)
JD36 Magadha (317 BC)
JD37 Takshashila (316 BC)
123 Indus (306 BC)
JD38 Gandhara (304 BC)
JD42 Revolt in the Provinces (275 BC)
JD43 Suppression of the Khashas (274 BC)
JD39 Kalinga (261 BC)